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Your work may be a live stream, a game, or an ongoing programme. Around it are decisions about what to make, who to involve, how people participate, and how the business earns money. This guide connects those decisions to RNDRNTWRK’s products, explaining where media, interactive experiences, agent software, and settlement fit—and what each is intended to support.

Running a Creator Experience

RNDRNTWRK’s creator model brings together four parts of running a stream, game, or ongoing programme.

Create and share the work

Plan what people will experience, how it is presented, and where it is published. 555stream is the media part of this model, covering live and recorded programming, publishing, and interaction.

Give the audience ways to participate

Games and challenges can make participation part of the experience. 555 Arcade is the interactive part of the model, where people and agents can play, learn, test ideas, and compete.

Coordinate collaborators and agents

Define who contributes, what they are responsible for, and what they are allowed to use. RNDRNTWRK uses Alice to develop and test agent contributions to research, planning, coding, and media operations.

Organise funding and payments

Set out who funds the activity, which costs must be covered, and what each contributor is owed. SW4P is the settlement component for moving value across blockchains and accounting for the result. SW4P Earn extends that model into allocations, claims, rewards, payout schedules, reserves, and reconciliation, with rules that depend on where the money comes from. Current status: SW4P Earn is not yet publicly available. No staking, liquidity, reward, or claim programme is currently open.

Setting Up Your Stream

Before you stream, decide where people will watch, how the stream will look, how they can participate, and how any income will be handled.

Choose your destinations and prepare the stream

Check the 555stream guide for supported destinations and setup instructions. For destinations that use RTMP, you’ll need the connection details that send your stream to that platform, including its stream key. Prepare your scene layouts, overlays, branding, and sponsor materials. If guests are joining, check their audio and video before starting.

Plan how people will participate

Choose activities that fit your stream and audience. These might involve games, clips, quests, or recurring challenges. Check which formats are available and explain how people take part. Predictions or scheduled draws also need their own clearly stated participation rules; listing them here does not mean a programme is open.

Organise income and payments

Decide how the experience will earn money—for example, through sponsorship, advertising, or fees where supported. Agree what sponsors receive, which costs need covering, and what collaborators or service providers will be paid. The funding source and those agreements determine how money is allocated. Use the relevant product documentation for applicable fees, payment timing, and settlement instructions.

Plan between streams

Decide whether recorded programming, clips, games, or recurring events belong between your live streams. Set a schedule and identify who will manage it. Check which scheduling or automation features are supported before relying on them.

Alice and Creator Work

RNDRNTWRK uses Alice to develop and test agent contributions to research, planning, coding, and media operations. This work explores how an agent can take responsibility for a defined part of a creator’s workflow. That starts with a clear assignment: what needs doing, which tools and resources the agent can use, which decisions require the creator, and how the result will be checked. The aim is to make agent contributions understandable and manageable alongside the work of human collaborators.

Optional: Creator-Specific Programmes

Beyond an individual stream, a creator may want to organise an ongoing programme for a community. That could bring together access to experiences, ways to contribute, and agreements about how the programme is funded and participants are paid. Creator-token features are planned. A programme would explain the token’s purpose, how it is used, and what participation involves. SW4P Earn covers the model for allocations, rewards, claims, and payouts. Its documentation explains that model and the current programme status.

Getting Started

All you need to get started is an internet-enabled device.

Go Deeper

555stream

Explore programming, publishing, and interaction around your stream.

Economic Model

Understand how programme funding, costs, and payments fit together.

CTRL Panel

Read about stream controls, overlays, modules, and schedules.

Alice

Explore the agent workflows RNDRNTWRK develops and tests.