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Status: Live — The 555 Arcade hosts 20 browser games (8 production + 12 beta) with a unified cross-game leaderboard, score normalization, and difficulty multipliers.

The 555 Arcade

The 555 Arcade is the user-facing engagement layer of the ecosystem — where the protocol becomes visible. It powers a continuous loop of games, quests, and rewards that keep your community active even when you’re offline. All activity is verifiable on-chain via the Verifiable Attention Protocol (VAP).

Integration Architecture

The Arcade is not just a website; it is a VAP Client. Every game hosted in the arcade is wrapped in a Harness that communicates with the protocol.

The Game Harness

The Harness is a React component that manages the VAP session lifecycle.
<GameHarness appId="sector-13" onSessionStart={handleStart}>
  <PhaserGame />
</GameHarness>

The Event Loop

  1. Initialization: The Harness connects to the VAP WebSocket.
  2. Gameplay: The user plays the game. The game engine emits events (SCORE_UPDATE, ENEMY_KILL).
  3. Hashing: The Harness aggregates events into a Merkle Root.
  4. Signing: The user’s wallet (via session key) signs the root.
  5. Transmission: The signed payload is sent to the VAP Verifier.

Authentication

Users connect via SIWS (Sign-In With Solana) using the Solana wallet adapter. Supports Phantom, Backpack, Solflare, and other major wallets.

20 Games

The Arcade hosts 20 games — 8 production titles and 12 beta games — spanning shooters, platformers, racing, RPGs, puzzles, and more. See the Games Library for the full catalog.
  • 8 Production titles: ninja_vs_evilcorp.555, knighthood.555, drive.555, clawstrike.555, sector_13.555, flock, and more
  • 12 Beta titles: chesspursuit, wolf_and_sheep, left_and_right, playback, fighter_planes, pixel_copter, floor13, godai_is_back, peanball, eat_my_dust, where_were_going, vedas_run
  • 1 Casino/Lottery: 555 Lottery with SSE-driven live draws
  • Games are free to play; token holdings influence USDC reward eligibility and multiplier bonuses (1x/5x/55x/555x)
  • PvP 1v1 battles (Alice vs user), daily tasks, and skill-based progression
  • Alice (AI agent) can play games autonomously during live streams via per-game agent.js integration

Score Normalization

Each game has a per-game normalization factor that maps raw scores to a comparable scale (0–10,000). This enables a unified cross-game leaderboard with difficulty multipliers.

Beta Mode

Beta games apply a 10% score scaling with an escalating penalty for repeat plays (1/50 → 1/500 → 1/5000 → 0). This incentivizes exploration across the full catalog.

Core Features

Let viewers participate in on-stream markets using creator economies. These are bonding-curve markets with AMM pricing that can be created by the streamer or any viewer. Streamers can also enable open markets from across the Render Network for their audience.
  • Real-world events and predictions
  • Game results and match outcomes
  • Stream milestones and achievements
  • Challenge completions and personal bests
Rally the community around purposeful activity:
  • Daily/weekly questlines tied to creator goals
  • Raid timers that concentrate chat activity and participation
  • Creator-defined challenges (speedruns, milestone races)
  • Auto Pilot suggestions for timing and rewards
Outcome: Sustained engagement that fuels inventory and discovery.
Capture moments and turn highlights into engagement:
  • Get paid to clip for your favourite streamer
  • Clip hunts and reaction showcases
  • Creator-picked clips surfaced in overlays
  • Points ladders that convert to rewards via the Treasury
A provably fair draw that runs every hour using Switchboard VRF.
  • Stream-level 555 Lottery: creators can turn it on so their viewers and holders can participate without meeting the global $555 threshold
  • On-chain randomness with proofs
  • Payouts via PDA escrow and Merkle claims
  • Public results dashboard

The Economy

The Arcade is the primary engagement surface for the ecosystem’s reward system.

Points (The Reward)

  • Earning: 10,000 points = 1 USDC (fixed conversion). Earned through verified gameplay.
  • Daily Bonus: +100 points per game per wallet per CST day.
  • Velocity: Designed for high velocity — earned fast through engagement.
  • Non-transferable accounting abstraction tracked in the database.

Credits (The Settlement Unit)

  • 1 credit = $0.01 USD.
  • Append-only ledger with 1.25x burn bonus for $555 burns.
  • Points convert to credits when ready for settlement.
  • Weekly USDC settlement: Mondays 05:55 CST via Merkle-tree on-chain commitment and SPL transferChecked.
  • Users can also self-withdraw at any time.

Token-Gated Multipliers

Tier$555 RequiredMultiplier
Curious01x
Creator55,5555x
Owner555,55555x
Institution5,555,555555x

$555 Token

  • Used for staking (VAP v2), burns, and protocol participation.
  • Cross-chain via sw4p: Solana, Base, Polygon.
  • Structural deflation via 20% buyback-and-burn from platform revenue.

Leaderboards

Leaderboards are not just database rows; they are Aggregated Proofs.
  • Source of Truth: In-memory ledger maintained by the VAP Verifier.
  • Sync: Persisted to database for querying by the frontend.
  • Verification: Any score can be traced back to a signed VAP packet.
  • Periods: Day, Week, Month, Year, All-Time.
  • Cross-Game: Normalized rankings across all 20 games.

Always-On Mode

  • Games continue when the creator is offline (scheduled raids, hourly lottery, evergreen mini-games)
  • Stream clips from past streams — including clips posted across social channels (YouTube Shorts, X/Twitter, TikTok, Instagram) — surface in overlays to keep the channel lively
  • Creators can plan a curated offline schedule (clips, mini-games, lotteries) or let Auto Pilot automate programming
  • Keeps the community active, compounding growth and retention

Funding & Distribution

  • 10% ARP: All revenue across the network flows to the Audience Reward Pool — off the top, for prize pools and audience rewards
  • ≥20% Buybacks: Funds buybacks for creator economies, reinforcing token value
  • 70% Treasury: Shared between Creator and Stakeholders (governed), with 5% token reserve and 5% SOL/USDC reserve
Prize Distribution: Backed by the ARP; awards are provably fair and settled on-chain.

Access Prerequisites

Fairness & Payouts

  • VAP verification: Ed25519 signature-based cryptographic proof of engagement via WebSocket heartbeat (5s interval)
  • Randomness via Switchboard VRF with on-chain proofs (lottery) and HKDF randomness (chat-based draws)
  • Commit-reveal and timestamped event logs for game resolution
  • Escrow PDAs and Merkle distribution for transparent payouts
  • On-chain rewards program: Anchor-based commit_epoch / fund_vault / claim_reward pipeline

Creator Controls (CTRL Panel)

  • Enable modules: prediction, mini-games, raids/quests, clips/challenges, lottery
  • Configure schedules, prize tiers, and eligibility
  • Copy your overlay URL and add to OBS (Browser Source 1920×1080)
  • Optionally enable Auto Pilot for recommendations and automation